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17 May 2024: Card library updated.

Settle the Score

2BB · Sorcery

Exile target creature. Put two loyalty counters on a planeswalker you control.

Similar cards

Color identity:
NameManaTypeText
Chandra, Acolyte of Flame 1RRLegendary Planeswalker — Chandra [0]: Put a loyalty counter on each red planeswalker you control. [0]: Create two 1/1 red Elemental creature tokens. They gain haste. Sacrifice them at the beginning of the next end step. [−2]: You may cast target instant or sorcery card with mana value 3 or less from your graveyard. If that spell would be put into your graveyard, exile it instead. Loyalty 4
The Caves of Androzani 3WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Put two stun counters on each of up to two target tapped creatures. II, III — For each non-Saga permanent, choose a counter on it. You may put an additional counter of that kind on that permanent. IV — Search your library for a Doctor card, reveal it, put it into your hand, then shuffle.
Ever-Watching Threshold 2UEnchantment Whenever an opponent attacks, if they attacked you and/or a planeswalker you control, draw a card.
The Master, Formed Anew UBLegendary Creature — Time Lord Rogue Body Thief — When you cast this spell, you may exile a creature you control and put a takeover counter on it. You may have The Master, Formed Anew enter the battlefield as a copy of a creature card in exile with a takeover counter on it. 0/1
Work a Double 2RRSorcery Assemble two Contraptions. (Put the top card of your Contraption deck face up onto one of your sprockets. Then repeat this process.)
Avabruck Caretaker 4GGCreature — Human Werewolf Hexproof At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/4
Step Right Up 3BSorcery Open two Attractions. (Put the top two cards of your Attraction deck onto the battlefield.)
Jhoira of the Ghitu 1URLegendary Creature — Human Wizard {2}, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, you may cast it without paying its mana cost. If it's a creature, it has haste.) 2/2
Foreboding Steamboat 3BBArtifact — Vehicle When Foreboding Steamboat enters the battlefield, each player chooses two nontoken, non-Vehicle creatures they control. Exile them until Foreboding Steamboat leaves the battlefield. Whenever Foreboding Steamboat attacks, put a card exiled with it into its owner's graveyard. If you do, investigate. Crew 2 5/7
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