M:tG card similarity search
2WW · Instant
Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.
Name | Mana | Type | Text |
---|---|---|---|
Split Screen | 4 | Artifact | When Split Screen enters the battlefield, shuffle your library and deal it into four libraries. If anything refers to your library, choose one of your libraries for it. Play with your libraries' top cards revealed. When Split Screen leaves the battlefield, shuffle your libraries together. |
Emergent Ultimatum | BBGGGUU | Sorcery | Search your library for up to three monocolored cards with different names and exile them. An opponent chooses one of those cards. Shuffle that card into your library. You may cast the other cards without paying their mana costs. Exile Emergent Ultimatum. |
Reality Shaping | Phenomenon | When you encounter Reality Shaping, starting with you, each player may put a permanent card from their hand onto the battlefield. (Then planeswalk away from this phenomenon.) | |
Rootwater Thief | 1U | Creature — Merfolk Rogue | {U}: Rootwater Thief gains flying until end of turn. Whenever Rootwater Thief deals combat damage to a player, you may pay {2}. If you do, search that player's library for a card and exile it, then the player shuffles. 1/2 |
Free-for-All | 3U | Enchantment | When Free-for-All enters the battlefield, exile all creatures face down. At the beginning of each player's upkeep, that player chooses a card exiled with Free-for-All at random and puts it onto the battlefield. When Free-for-All leaves the battlefield, put all cards exiled with it into their owners' graveyards. |
Forerunner of the Legion | 2W | Creature — Vampire Knight | When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top. Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn. 2/2 |
Diabolic Intent | 1B | Sorcery | As an additional cost to cast this spell, sacrifice a creature. Search your library for a card, put that card into your hand, then shuffle. |
Mastermind's Acquisition | 2BB | Sorcery | Choose one — • Search your library for a card, put it into your hand, then shuffle. • Put a card you own from outside the game into your hand. |
Secret Salvage | 3BB | Sorcery | Exile target nonland card from your graveyard. Search your library for any number of cards with the same name as that card, reveal them, put them into your hand, then shuffle. |
Hew the Entwood | 3RR | Sorcery | Sacrifice any number of lands. Reveal the top X cards of your library, where X is the number of lands sacrificed this way. Choose any number of artifact and/or land cards revealed this way. Put all nonland cards chosen this way onto the battlefield, then put all land cards chosen this way onto the battlefield tapped, then put the rest on the bottom of your library in a random order. |