M:tG card similarity search
1R · Creature — Dwarf
Seven Dwarves gets +1/+1 for each other creature named Seven Dwarves you control. A deck can have up to seven cards named Seven Dwarves. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Primeval Shambler | 4B | Creature — Horror Mercenary | {B}: Primeval Shambler gets +1/+1 until end of turn. 3/3 |
Dread Shade | BBB | Creature — Shade | {B}: Dread Shade gets +1/+1 until end of turn. 3/3 |
Frozen Shade | 2B | Creature — Shade | {B}: Frozen Shade gets +1/+1 until end of turn. 0/1 |
Hoar Shade | 3B | Creature — Shade | {B}: Hoar Shade gets +1/+1 until end of turn. 1/2 |
Looming Shade | 2B | Creature — Shade | {B}: Looming Shade gets +1/+1 until end of turn. 1/1 |
Veiled Shade | 2B | Creature — Shade | {1}{B}: Veiled Shade gets +1/+1 until end of turn. 2/2 |
Zof Shade | 3B | Creature — Shade | {2}{B}: Zof Shade gets +2/+2 until end of turn. 2/2 |
Boa Constrictor | 4G | Creature — Snake | {T}: Boa Constrictor gets +3/+3 until end of turn. 3/3 |
Coastal Bulwark | 2 | Artifact Creature — Wall | Defender Coastal Bulwark gets +2/+0 as long as you control an Island. {2}, {T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) 1/3 |
Whispering Shade | 3B | Creature — Shade | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {B}: Whispering Shade gets +1/+1 until end of turn. 1/1 |