M:tG card similarity search
1BB · Creature — Zombie
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) 2/2
Name | Mana | Type | Text |
---|---|---|---|
Phyrexian Tribute | 2B | Sorcery | As an additional cost to cast this spell, sacrifice two creatures. Destroy target artifact. |
Black Sun's Twilight | XB | Instant | Up to one target creature gets -X/-X until end of turn. If X is 5 or more, return a creature card with mana value X or less from your graveyard to the battlefield tapped. |
Ogre Savant | 4R | Creature — Ogre Wizard | When Ogre Savant enters the battlefield, if {U} was spent to cast it, return target creature to its owner's hand. 3/2 |
Mordor Muster | 1B | Sorcery | You draw a card and you lose 1 life. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) |
Possessed Barbarian | 2RR | Creature — Human Barbarian Horror | First strike Threshold — As long as seven or more cards are in your graveyard, Possessed Barbarian gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target red creature." 3/3 |
Summon Undead | 4B | Sorcery | You may mill three cards. Then return a creature card from your graveyard to the battlefield. (To mill a card, put the top card of your library into your graveyard.) |
Talas Lookout | 2UU | Creature — Human Pirate | Flying When Talas Lookout dies, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. 3/2 |
Mardu Woe-Reaper | W | Creature — Human Warrior | Whenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life. 2/1 |
Overzealous Muscle | 4B | Creature — Ogre Mercenary | Whenever you commit a crime during your turn, Overzealous Muscle gains indestructible until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime. Damage and effects that say "destroy" don't destroy a creature with indestructible.) 5/4 |
Rising Miasma | 3B | Sorcery | All creatures get -2/-2 until end of turn. Awaken 3—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |