M:tG card similarity search
5U · Creature — Crocodile
{3}{U}: Sewer Crocodile can't be blocked this turn. This ability costs {3} less to activate if there are five or more mana values among cards in your graveyard. 4/6
Name | Mana | Type | Text |
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The Enigma Jewel | U | Legendary Artifact | The Enigma Jewel enters the battlefield tapped. {T}: Add {C}{C}. Spend this mana only to activate abilities. Craft with four or more nonlands with activated abilities {8}{U} ({8}{U}, Exile this artifact, Exile the four or more from among other permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) |
Omen Hawker | U | Creature — Cephalid Advisor | {T}: Add {C}{U}. Spend this mana only to activate abilities. 1/1 |
Perilous Iteration | RG | Sorcery | Seek a card with mana value 2 or less and a card with mana value 3 or greater. Discard those cards at the beginning of your next turn's end step. |
Teshar, Ancestor's Apostle | 3W | Legendary Creature — Bird Cleric | Flying Whenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.) 2/2 |
Fatal Push | B | Instant | Destroy target creature if it has mana value 2 or less. Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn. |
Kirtar's Desire | W | Enchantment — Aura | Enchant creature Enchanted creature can't attack. Threshold — Enchanted creature can't block as long as seven or more cards are in your graveyard. |
Nacatl Hunt-Pride | 5W | Creature — Cat Warrior | Vigilance {R}, {T}: Target creature can't block this turn. {G}, {T}: Target creature blocks this turn if able. 5/4 |
Strong Back | 2G | Enchantment — Aura | Enchant creature Equip abilities you activate that target enchanted creature cost {3} less to activate. Aura spells you cast that target enchanted creature cost {3} less to cast. Enchanted creature gets +2/+2 for each Aura and Equipment attached to it. |
Light of Day | 3W | Enchantment | Black creatures can't attack or block. |
Full Steam Ahead | 3GG | Sorcery | Until end of turn, each creature you control gets +2/+2 and gains trample and "This creature can't be blocked by more than one creature." |