M:tG card similarity search
W · Instant
Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. If there are more people in the room of a different gender than you are as you cast this spell, prevent the next 6 damage this way instead.
Name | Mana | Type | Text |
---|---|---|---|
Phyrexian Negator | 2B | Creature — Phyrexian Horror | Trample Whenever Phyrexian Negator is dealt damage, sacrifice that many permanents. 5/5 |
Firebolt | R | Sorcery | Firebolt deals 2 damage to any target. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Fires of Undeath | 2R | Instant | Fires of Undeath deals 2 damage to any target. Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Geistflame | R | Instant | Geistflame deals 1 damage to any target. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Corrupt | 5B | Sorcery | Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way. |
Kessig Flamebreather | 1R | Creature — Human Shaman | Whenever you cast a noncreature spell, Kessig Flamebreather deals 1 damage to each opponent. 1/3 |
Island Sanctuary | 1W | Enchantment | If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk. |
Nine Lives | 1WW | Enchantment | Hexproof If a source would deal damage to you, prevent that damage and put an incarnation counter on Nine Lives. When there are nine or more incarnation counters on Nine Lives, exile it. When Nine Lives leaves the battlefield, you lose the game. |
Seraph | 6W | Creature — Angel | Flying Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph. 4/4 |
Wildfire Elemental | 2RR | Creature — Elemental | Whenever an opponent is dealt noncombat damage, creatures you control get +1/+0 until end of turn. 3/3 |