Card Codex

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17 May 2024: Card library updated.

Shacklegeist

1U · Creature — Spirit

Flying Shacklegeist can block only creatures with flying. Tap two untapped Spirits you control: Tap target creature you don't control. 2/2

Similar cards

Color identity:
NameManaTypeText
Acrobatic Leap WInstant Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Escape from Orthanc WInstant Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Wings of the Cosmos WInstant Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Demonic Dread 1BRSorcery Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Target creature can't block this turn.
New Blood 2BBSorcery As an additional cost to cast this spell, tap an untapped Vampire you control. Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with Vampire.
Spirit of the Labyrinth 1WEnchantment Creature — Spirit Each player can't draw more than one card each turn. 3/1
Edge of Malacol Plane — Belenon If a creature you control would untap during your untap step, put two +1/+1 counters on it instead. Whenever chaos ensues, untap each creature you control.
Imperial Aerosaur 3WCreature — Dinosaur Flying When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn. 3/3
Duskrider Falcon 1WCreature — Bird Flying, protection from black 1/1
Sky Swallower 3UUCreature — Leviathan Flying When Sky Swallower enters the battlefield, target opponent gains control of all other permanents you control. 8/8
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