M:tG card similarity search
2R · Sorcery
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."
| Name | Mana | Type | Text |
|---|---|---|---|
| Majestic Heliopterus | 3W | Creature — Dinosaur | Flying Whenever Majestic Heliopterus attacks, another target Dinosaur you control gains flying until end of turn. 2/2 |
| Rancid Earth | 1BB | Sorcery | Destroy target land. Threshold — If seven or more cards are in your graveyard, instead destroy that land and Rancid Earth deals 1 damage to each creature and each player. |
| Sorin, Imperious Bloodlord | 2B | Legendary Planeswalker — Sorin | [+1]: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it. [+1]: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life. [−3]: You may put a Vampire creature card from your hand onto the battlefield. Loyalty 4 |
| An Incident Has Occurred | 1G | Sorcery | Choose one or both — • Destroy target creature with flying. • Destroy target Attraction. (It's put into its owner's junkyard.) You may apologize. If you do, you gain 3 life. |
| Rockslide Ambush | 1R | Sorcery | Rockslide Ambush deals damage to target creature equal to the number of Mountains you control. |
| Seismic Strike | 2R | Instant | Seismic Strike deals damage to target creature equal to the number of Mountains you control. |
| Spitting Earth | 1R | Sorcery | Spitting Earth deals damage to target creature equal to the number of Mountains you control. |
| Aura of Dominion | UU | Enchantment — Aura | Enchant creature {1}, Tap an untapped creature you control: Untap enchanted creature. |
| Embiggen | G | Instant | Until end of turn, target non-Brushwagg creature gets +1/+1 for each supertype, card type, and subtype it has. |
| Marjhan | 5UU | Creature — Serpent | Marjhan doesn't untap during your untap step. {U}{U}, Sacrifice a creature: Untap Marjhan. Activate only during your upkeep. Marjhan can't attack unless defending player controls an Island. {U}{U}: Marjhan gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying. When you control no Islands, sacrifice Marjhan. 8/8 |