Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Shackles of Treachery

2R · Sorcery

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."

Similar cards

Color identity:
NameManaTypeText
Sprite Dragon URCreature — Faerie Dragon Flying, haste Whenever you cast a noncreature spell, put a +1/+1 counter on Sprite Dragon. 1/1
Grand Architect 1UUCreature — Vedalken Artificer Other blue creatures you control get +1/+1. {U}: Target artifact creature becomes blue until end of turn. Tap an untapped blue creature you control: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts. 1/3
Wicked Reward 1BInstant As an additional cost to cast this spell, sacrifice a creature. Target creature gets +4/+2 until end of turn.
Leering Gargoyle 1WUCreature — Gargoyle Flying {T}: Leering Gargoyle gets -2/+2 and loses flying until end of turn. 2/2
Chandra, Fire of Kaladesh 1RRLegendary Creature — Human Shaman Whenever you cast a red spell, untap Chandra, Fire of Kaladesh. {T}: Chandra, Fire of Kaladesh deals 1 damage to target player or planeswalker. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control. 2/2
Screamreach Brawler 2RCreature — Orc Berserker Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 2/3
Sylvan Primordial 5GGCreature — Avatar Reach When Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle. 6/8
Civic Stalwart 3WCreature — Elephant Soldier When Civic Stalwart enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3
Desert Land — Desert {T}: Add {C}. {T}: Desert deals 1 damage to target attacking creature. Activate only during the end of combat step.
Flunk 1BInstant Target creature gets -X/-X until end of turn, where X is 7 minus the number of cards in that creature's controller's hand.
Page 619