Card Codex

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17 May 2024: Card library updated.

Shackles of Treachery

2R · Sorcery

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."

Similar cards

Color identity:
NameManaTypeText
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Shaman en-Kor 1WCreature — Kor Cleric Shaman {0}: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead. {1}{W}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead. 1/2
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Act of Authority 1WWEnchantment When Act of Authority enters the battlefield, you may exile target artifact or enchantment. At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of Act of Authority.
Torture Chamber 3Artifact At the beginning of your upkeep, put a pain counter on Torture Chamber. At the beginning of your end step, Torture Chamber deals damage to you equal to the number of pain counters on it. {1}, {T}, Remove all pain counters from Torture Chamber: It deals damage to target creature equal to the number of pain counters removed this way.
Phyrexian Ghoul 2BCreature — Phyrexian Zombie Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn. 2/2
King Macar, the Gold-Cursed 2BBLegendary Creature — Human Noble Inspired — Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.") 2/3
Zurzoth, Chaos Rider 2RLegendary Creature — Devil Whenever an opponent draws their first card each turn, if it's not their turn, you create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." Whenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random. 2/3
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