Card Codex

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17 May 2024: Card library updated.

Shadewing Laureate

WW/BB · Creature — Human Warlock

Flying Whenever another creature you control with flying dies, put a +1/+1 counter on target creature you control. 2/2

Similar cards

Color identity:
NameManaTypeText
Luminarch Aspirant 1WCreature — Human Cleric At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. 1/1
Benevolent Hydra XGGCreature — Hydra Benevolent Hydra enters the battlefield with X +1/+1 counters on it. If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead. {T}, Remove a +1/+1 counter from Benevolent Hydra: Put a +1/+1 counter on another target creature you control. 1/1
Invigorating Surge 2GInstant Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.
Maze Glider 5UCreature — Elemental Flying Multicolored creatures you control have flying. 3/5
Kujar Seedsculptor 1GCreature — Elf Druid When Kujar Seedsculptor enters the battlefield, put a +1/+1 counter on target creature you control. 1/2
Pridemalkin 2GCreature — Cat When Pridemalkin enters the battlefield, put a +1/+1 counter on target creature you control. Each creature you control with a +1/+1 counter on it has trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) 2/1
Gleam of Battle 4RWEnchantment Whenever a creature you control attacks, put a +1/+1 counter on it.
Gavony Township Land {T}: Add {C}. {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.
Incremental Growth 3GGSorcery Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.
Renegade Krasis 1GGCreature — Beast Mutant Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it. 3/2
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