M:tG card similarity search
B · Creature — Vampire Rogue
Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) 1/1
Name | Mana | Type | Text |
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Dinosaur Stampede | 2R | Instant | Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn. |
Cloudheath Drake | 4U | Artifact Creature — Drake | Flying {1}{W}: Cloudheath Drake gains vigilance until end of turn. 3/3 |
Rictus Robber | 3B | Creature — Zombie Rogue | When Rictus Robber enters the battlefield, if a creature died this turn, create a 2/2 blue and black Zombie Rogue creature token. Plot {2}{B} (You may pay {2}{B} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 4/3 |
Brokers' Safeguard | WU | Instant | Exile target nonartifact creature you control. It perpetually gains "This creature enters the battlefield with an additional shield counter on it." Then return that card to the battlefield under its owner's control. |
Hanweir Lancer | 2R | Creature — Human Knight | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Hanweir Lancer is paired with another creature, both creatures have first strike. 2/2 |
Qarsi High Priest | B | Creature — Human Cleric | {1}{B}, {T}, Sacrifice another creature: Manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) 0/2 |
Cosi's Ravager | 3R | Creature — Elemental | Landfall — Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player or planeswalker. 2/2 |
Markov Crusader | 4B | Creature — Vampire Knight | Lifelink Markov Crusader has haste as long as you control another Vampire. 4/3 |
Selfless Spirit | 1W | Creature — Spirit Cleric | Flying Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn. 2/1 |
Stinging Scorpion | 4B | Host Creature — Scorpion | When this creature enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. 3/2 |