Card Codex

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17 May 2024: Card library updated.

Shadow Alley Denizen

B · Creature — Vampire Rogue

Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) 1/1

Similar cards

Color identity:
NameManaTypeText
Angelfire Ignition 1RWSorcery Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn. Flashback {2}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Towering Titan 4GGCreature — Giant Towering Titan enters the battlefield with X +1/+1 counters on it, where X is the total toughness of other creatures you control. Sacrifice a creature with defender: All creatures gain trample until end of turn. 0/0
Karona, False God 1WUBRGLegendary Creature — Avatar Haste At the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it. Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn. 5/5
Endless Obedience 4BBSorcery Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Put target creature card from a graveyard onto the battlefield under your control.
Moonlit Strider 3WCreature — Spirit Sacrifice Moonlit Strider: Target creature you control gains protection from the color of your choice until end of turn. Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.) 1/4
Soltari Monk WWCreature — Soltari Monk Cleric Protection from black Shadow (This creature can block or be blocked by only creatures with shadow.) 2/1
Theoretical Duplication 2UInstant Whenever a nontoken creature enters the battlefield under an opponent's control this turn, create a token that's a copy of that creature.
Mighty Emergence 2GEnchantment Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it.
Fortifying Draught GInstant You gain 2 life. Target creature gets +X/+X until end of turn, where X is the amount of life you gained this turn.
Stampeding Horncrest 4RCreature — Dinosaur Stampeding Horncrest has haste as long as you control another Dinosaur. 4/4
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