M:tG card similarity search
B · Creature — Human Wizard
{U}, {T}: Put target creature you control on top of its owner's library. {R}, {T}: Shadow Guildmage deals 1 damage to any target and 1 damage to you. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Hermetic Study | 1U | Enchantment — Aura | Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to any target." |
Power of Fire | 1R | Enchantment — Aura | Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to any target." |
Psionic Gift | 1U | Enchantment — Aura | Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to any target." |
Deus of Calamity | R/GR/GR/GR/GR/G | Creature — Spirit Avatar | Trample Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls. 6/6 |
Sphere of Purity | 3W | Enchantment | If an artifact would deal damage to you, prevent 1 of that damage. |
Choking Sands | 1BB | Sorcery | Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller. |
Incendiary Command | 3RR | Sorcery | Choose two — • Incendiary Command deals 4 damage to target player or planeswalker. • Incendiary Command deals 2 damage to each creature. • Destroy target nonbasic land. • Each player discards all the cards in their hand, then draws that many cards. |
Scalding Salamander | 2R | Creature — Salamander | Whenever Scalding Salamander attacks, you may have it deal 1 damage to each creature without flying defending player controls. 2/1 |
Conductive Current | RRR | Sorcery | Conductive Current deals 3 damage to each creature. Choose an instant or sorcery card in your hand. It perpetually gains "If this spell would deal noncombat damage to a permanent or player, it deals that much damage plus 2 instead." |
Ash Zealot | RR | Creature — Human Warrior | First strike, haste Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player. 2/2 |