M:tG card similarity search
W · Enchantment — Aura
Enchant creature Enchanted creature has first strike. {1}{B}: Enchanted creature gets +2/+2 until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Ambush | 3R | Instant | Blocking creatures gain first strike until end of turn. |
Flight of Fancy | 3U | Enchantment — Aura | Enchant creature When Flight of Fancy enters the battlefield, draw two cards. Enchanted creature has flying. |
Moorland Inquisitor | 1W | Creature — Human Soldier | {2}{W}: Moorland Inquisitor gains first strike until end of turn. (It deals combat damage before creatures without first strike.) 2/2 |
Zerapa Minotaur | 2RR | Creature — Minotaur | First strike {2}: Zerapa Minotaur loses first strike until end of turn. Any player may activate this ability. 3/3 |
Exoskeletal Armor | 1G | Enchantment — Aura | Enchant creature Enchanted creature gets +X/+X, where X is the number of creature cards in all graveyards. |
Wreath of Geists | G | Enchantment — Aura | Enchant creature Enchanted creature gets +X/+X, where X is the number of creature cards in your graveyard. |
Krark-Clan Grunt | 2R | Creature — Goblin Warrior | Sacrifice an artifact: Krark-Clan Grunt gets +1/+0 and gains first strike until end of turn. 2/2 |
Akki Underling | 1R | Creature — Goblin Warrior | As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike. 2/1 |
Treefolk Umbra | 2G | Enchantment — Aura | Enchant creature Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Compulsory Rest | 1W | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block. Enchanted creature has "{2}, Sacrifice this creature: You gain 2 life." |