Card Codex

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17 May 2024: Card library updated.

Shadow Puppeteers

6U · Creature — Faerie Wizard

Flying, ward {2} When Shadow Puppeteers enters the battlefield, create two 1/1 black Faerie Rogue creature tokens with flying. Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn. 4/4

Similar cards

Color identity:
NameManaTypeText
Faerie Guidemother WCreature — Faerie Flying 1/1
Hypnotic Sprite UUCreature — Faerie Flying 2/1
Moon Sprite 1GCreature — Faerie Flying 1/1
Oko's Accomplices 2UCreature — Faerie Flying 2/3
Scryb Sprites GCreature — Faerie Flying 1/1
Threadbind Clique 3UCreature — Faerie Flying 3/3
Willow Faerie 1GCreature — Faerie Flying 1/2
Zephyr Sprite UCreature — Faerie Flying 1/1
Kalitas, Bloodchief of Ghet 5BBLegendary Creature — Vampire Warrior {B}{B}{B}, {T}: Destroy target creature. If that creature dies this way, create a black Vampire creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. 5/5
Felisa, Fang of Silverquill 2WBLegendary Creature — Vampire Wizard Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever a nontoken creature you control dies, if it had counters on it, create X tapped 2/1 white and black Inkling creature tokens with flying, where X is the number of counters it had on it. 3/2
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