Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Shadow Rider

2BB · Creature — Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 3/3

Similar cards

Color identity:
NameManaTypeText
Vito, Fanatic of Aclazotz 2WBLegendary Creature — Vampire Demon Flying Whenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying. 4/4
Scrapper Champion 3RCreature — Human Artificer Double strike (This creature deals both first-strike and regular combat damage.) When Scrapper Champion enters the battlefield, you get {E}{E} (two energy counters). Whenever Scrapper Champion attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. 2/2
Giant Beaver 3GCreature — Beaver Mount Vigilance Whenever Giant Beaver attacks while saddled, put a +1/+1 counter on target creature that saddled it this turn. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 4/4
Spirit Cairn 2WEnchantment Whenever a player discards a card, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying.
Haunted Dead 3BCreature — Zombie When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying. {1}{B}, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped. 2/2
Eviscerator 3BBCreature — Phyrexian Horror Protection from white When Eviscerator enters the battlefield, you lose 5 life. 5/5
Merry, Warden of Isengard 1GWLegendary Creature — Halfling Advisor Partner with Pippin, Warden of Isengard (When this creature enters the battlefield, target player may put Pippin into their hand from their library, then shuffle.) Whenever one or more artifacts enter the battlefield under your control, create a 1/1 white Soldier creature token with lifelink. This ability triggers only once each turn. 1/4
Peregrine Mask 1Artifact — Equipment Equipped creature has defender, flying, and first strike. Equip {2}
Tavern Ruffian 3RCreature — Human Warrior Werewolf Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/5
Sterling Keykeeper 1WCreature — Human Mercenary {2}, {T}: Tap target non-Mount creature. 2/2
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