Card Codex

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17 May 2024: Card library updated.

Shadow in the Warp

1RG · Enchantment

The first creature spell you cast each turn costs {2} less to cast. Whenever an opponent casts their first noncreature spell each turn, Shadow in the Warp deals 2 damage to that player.

Similar cards

Color identity:
NameManaTypeText
Writhing Necromass 6BCreature — Zombie Giant This spell costs {1} less to cast for each creature card in your graveyard. Deathtouch 5/5
Ghoultree 7GCreature — Zombie Treefolk This spell costs {1} less to cast for each creature card in your graveyard. 10/10
Kefnet's Monument 3Legendary Artifact Blue creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, target creature an opponent controls doesn't untap during its controller's next untap step.
Seize the Secrets 2USorcery This spell costs {1} less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Draw two cards.
The Destined Hero Spells you control that target a creature you control cost {2} less to cast.
Avatar of Will 6UUCreature — Avatar If an opponent has no cards in hand, this spell costs {6} less to cast. Flying 5/6
Vryn Wingmare 2WCreature — Pegasus Flying Noncreature spells cost {1} more to cast. 2/1
Rowan, Scion of War 1BRLegendary Creature — Human Wizard Menace {T}: Spells you cast this turn that are black and/or red cost {X} less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery. 4/2
Wild-Magic Sorcerer 3RCreature — Orc Shaman The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 4/3
Chill 1UEnchantment Red spells cost {2} more to cast.
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