M:tG card similarity search
3BBB · Sorcery
Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.
Name | Mana | Type | Text |
---|---|---|---|
Cryptwailing | 3B | Enchantment | {1}, Exile two creature cards from your graveyard: Target player discards a card. Activate only as a sorcery. |
Somberwald Sage | 2G | Creature — Human Druid | {T}: Add three mana of any one color. Spend this mana only to cast creature spells. 0/1 |
Thieves' Auction | 4RRR | Sorcery | Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen. |
Apostle of Purifying Light | 1W | Creature — Human Cleric | Protection from black (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything black.) {2}: Exile target card from a graveyard. 2/1 |
Worst Fears | 7B | Sorcery | You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.) |
Ogre Recluse | 3R | Creature — Ogre Warrior | Whenever a player casts a spell, tap Ogre Recluse. 5/4 |
Wildfire Devils | 3R | Creature — Devil | When Wildfire Devils enters the battlefield and at the beginning of your upkeep, choose a player at random. That player exiles an instant or sorcery card from their graveyard. Copy that card. You may cast the copy without paying its mana cost. 4/2 |
Zendikar Resurgent | 5GG | Enchantment | Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.) Whenever you cast a creature spell, draw a card. |
Timesifter | 5 | Artifact | At the beginning of each upkeep, each player exiles the top card of their library. The player who exiled the card with the highest mana value takes an extra turn after this one. If two or more players' cards are tied for highest, the tied players repeat this process until the tie is broken. |
Vengeful Dreams | WW | Instant | As an additional cost to cast this spell, discard X cards. Exile X target attacking creatures. |