M:tG card similarity search
3B · Legendary Creature — Human Elf Cleric
{1}{B}, {T}, Sacrifice another creature: Draw X cards, where X is that creature's power. Choose a Background (You can have a Background as a second commander.) 3/4
Name | Mana | Type | Text |
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Go-Shintai of Hidden Cruelty | 3B | Legendary Enchantment Creature — Shrine | Deathtouch At the beginning of your end step, you may pay {1}. When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control. 2/2 |
Midnight Arsonist | 3R | Creature — Vampire | When Midnight Arsonist enters the battlefield, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control. 3/2 |
Gladewalker Ritualist | 2G | Creature — Shapeshifter | Changeling (This card is every creature type.) Whenever another creature named Gladewalker Ritualist enters the battlefield under your control, draw a card. 3/3 |
Flame Burst | 1R | Instant | Flame Burst deals X damage to any target, where X is 2 plus the number of cards named Flame Burst in all graveyards. |
Kindle | 1R | Instant | Kindle deals X damage to any target, where X is 2 plus the number of cards named Kindle in all graveyards. |
Manifestation Sage | G/UG/UG/UG/U | Creature — Human Wizard | When Manifestation Sage enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand. 2/2 |
Butcher of the Horde | 1RWB | Creature — Demon | Flying Sacrifice another creature: Butcher of the Horde gains your choice of vigilance, lifelink, or haste until end of turn. 5/4 |
Cabal Shrine | 1BB | Enchantment | Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell. |
Dwarven Catapult | XR | Instant | Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls. |
Earthquake | XR | Sorcery | Earthquake deals X damage to each creature without flying and each player. |