Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Shaggy Camel

3W · Host Creature — Camel

When this creature enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3

Similar cards

Color identity:
NameManaTypeText
Armorer Guildmage RCreature — Human Wizard {B}, {T}: Target creature gets +1/+0 until end of turn. {G}, {T}: Target creature gets +0/+1 until end of turn. 1/1
Root-Kin Ally 4GGCreature — Elemental Warrior Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn. 3/3
Kemba's Banner 3WArtifact — Equipment For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +1/+1 for each creature you control. Equip {2}{W}
Gempalm Strider 1GCreature — Elf Cycling {2}{G}{G} ({2}{G}{G}, Discard this card: Draw a card.) When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn. 2/2
Auratog 1WCreature — Atog Sacrifice an enchantment: Auratog gets +2/+2 until end of turn. 1/2
Zealous Persecution WBInstant Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.
Bustle 4R/GR/GSorcery Creatures you control get +2/+2 and gain trample until end of turn. You may turn a creature you control face up.
Archangel of Strife 5WWCreature — Angel Flying As Archangel of Strife enters the battlefield, each player chooses war or peace. Creatures controlled by players who chose war get +3/+0. Creatures controlled by players who chose peace get +0/+3. 6/6
Guardian Augmenter 2GCreature — Troll Wizard Flash Commander creatures you control get +2/+2. Commanders you control have hexproof. 2/2
Orzhov Pontiff 1WBCreature — Human Cleric Haunt (When this creature dies, exile it haunting target creature.) When Orzhov Pontiff enters the battlefield or the creature it haunts dies, choose one — • Creatures you control get +1/+1 until end of turn. • Creatures you don't control get -1/-1 until end of turn. 1/1
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