M:tG card similarity search
WW · Sorcery
Players play a Magic subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half their life, rounded up.
Name | Mana | Type | Text |
---|---|---|---|
Queen's Bay Paladin | 3BB | Creature — Vampire Knight | Whenever Queen's Bay Paladin enters the battlefield or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.) 5/4 |
Mirror-Mad Phantasm | 3UU | Creature — Spirit | Flying {1}{U}: Mirror-Mad Phantasm's owner shuffles it into their library. If that player does, they reveal cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. The player puts that card onto the battlefield and all other cards revealed this way into their graveyard. 5/1 |
Settle the Wreckage | 2WW | Instant | Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle. |
Noble Heritage | 1W | Legendary Enchantment — Background | Commander creatures you own have "When this creature enters the battlefield and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn." (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.) |
Ichneumon Druid | 1GG | Creature — Human Druid | Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, Ichneumon Druid deals 4 damage to that player. 1/1 |
Bend or Break | 3R | Sorcery | Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles. |
Stoneshaker Shaman | 2R | Creature — Human Shaman | At the beginning of each player's end step, that player sacrifices an untapped land. 1/1 |
Ice Cave | 3UU | Enchantment | Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.) |
The Book of Exalted Deeds | WWW | Legendary Artifact | At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying. {W}{W}{W}, {T}, Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery. |
Suppress | 2B | Sorcery | Target player exiles all cards from their hand face down. At the beginning of the end step of that player's next turn, that player returns those cards to their hand. |