M:tG card similarity search
1W · Legendary Creature — Bird Cleric
Flying, vigilance {T}: Put a +1/+1 counter on each creature that entered the battlefield under your control this turn. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| The Monumental Facade | Land — Sphere | The Monumental Facade enters the battlefield with two oil counters on it. {T}: Add {C}. {T}, Remove an oil counter from The Monumental Facade: Put an oil counter on target artifact or creature you control. Activate only as a sorcery. | |
| Synchronous Sliver | 4U | Creature — Sliver | All Sliver creatures have vigilance. 3/3 |
| Rampaging Baloths | 4GG | Creature — Beast | Trample Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token. 6/6 |
| Angelic Sell-Sword | 4W | Creature — Angel Mercenary | Flying, vigilance Whenever Angelic Sell-Sword or another nontoken creature enters the battlefield under your control, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card. 4/4 |
| Rasputin Dreamweaver | 4WU | Legendary Creature — Human Wizard | Rasputin Dreamweaver enters the battlefield with seven dream counters on it. Remove a dream counter from Rasputin: Add {C}. Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn. At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it. Rasputin can't have more than seven dream counters on it. 4/1 |
| Obyra's Attendants | 4U | Creature — Faerie Wizard | Flying 3/4 |
| Angelic Wall | 1W | Creature — Wall | Defender (This creature can't attack.) Flying 0/4 |
| Wall of Air | 1UU | Creature — Wall | Defender, flying (This creature can't attack, and it can block creatures with flying.) 1/5 |
| Wall of Swords | 3W | Creature — Wall | Defender (This creature can't attack.) Flying 3/5 |
| Veteran Dungeoneer | 3W | Creature — Human Warrior | When Veteran Dungeoneer enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) 3/4 |