M:tG card similarity search
GU · Creature — Shark Crab
Flash (You may cast this spell any time you could cast an instant.) Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) 2/1
Name | Mana | Type | Text |
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Raul, Trouble Shooter | 1UB | Legendary Creature — Zombie Mutant Rogue | Once during each of your turns, you may cast a spell from among cards in your graveyard that were milled this turn. {T}: Each player mills a card. (They each put the top card of their library into their graveyard.) 1/4 |
Crackling Spellslinger | 3RR | Creature — Human Wizard | Flash When Crackling Spellslinger enters the battlefield, if you cast it, the next instant or sorcery spell you cast this turn has storm. (When you cast that spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) 2/2 |
Silver Scrutiny | XUU | Sorcery | You may cast Silver Scrutiny as though it had flash if X is 3 or less. Draw X cards. |
Teferi, Time Raveler | 1WU | Legendary Planeswalker — Teferi | Each opponent can cast spells only any time they could cast a sorcery. [+1]: Until your next turn, you may cast sorcery spells as though they had flash. [−3]: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card. Loyalty 4 |
Throes of Chaos | 3R | Sorcery | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
Angel of the Dire Hour | 5WW | Creature — Angel | Flash Flying When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures. 5/4 |
Ward of Lights | WW | Enchantment — Aura | You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature As Ward of Lights enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights. |
Plaxmanta | 1U | Creature — Beast | Flash When Plaxmanta enters the battlefield, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) When Plaxmanta enters the battlefield, sacrifice it unless {G} was spent to cast it. 2/2 |
Haakon, Stromgald Scourge | 1BB | Legendary Creature — Zombie Knight | You may cast Haakon, Stromgald Scourge from your graveyard, but not from anywhere else. As long as Haakon is on the battlefield, you may cast Knight spells from your graveyard. When Haakon dies, you lose 2 life. 3/3 |
Triclopean Sight | 1W | Enchantment — Aura | Flash Enchant creature When Triclopean Sight enters the battlefield, untap enchanted creature. Enchanted creature gets +1/+1 and has vigilance. |