M:tG card similarity search
GU · Creature — Shark Crab
Flash (You may cast this spell any time you could cast an instant.) Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Armor of Shadows | B | Instant | Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.) |
| Meddle | 1U | Instant | If target spell has only one target and that target is a creature, change that spell's target to another creature. |
| Sweet-Gum Recluse | 4GG | Creature — Spider | Flash Cascade Reach When Sweet-Gum Recluse enters the battlefield, put three +1/+1 counters on each of any number of target creatures that entered the battlefield this turn. 0/3 |
| Celestial Ancient | 3WW | Creature — Elemental | Flying Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control. 3/3 |
| Invasion of Regatha | 2R | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Regatha enters the battlefield, it deals 4 damage to another target battle or opponent and 1 damage to up to one target creature. |
| Silver Shroud Costume | 2 | Artifact — Equipment | Flash When Silver Shroud Costume enters the battlefield, attach it to target creature you control. That creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Equipped creature can't be blocked. Equip {3} |
| Privileged Position | 2G/WG/WG/W | Enchantment | ({G/W} can be paid with either {G} or {W}.) Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.) |
| Ioreth of the Healing House | 2U | Legendary Creature — Human Cleric | {T}: Untap another target permanent. {T}: Untap two other target legendary creatures. 1/4 |
| Manifestation Sage | G/UG/UG/UG/U | Creature — Human Wizard | When Manifestation Sage enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand. 2/2 |
| Dust Corona | R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+0 and can't be blocked by creatures with flying. |