M:tG card similarity search
B · Creature — Zombie
When Shambling Ghast dies, choose one — • Brave the Stench — Target creature an opponent controls gets -1/-1 until end of turn. • Search the Body — Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 1/1
Name | Mana | Type | Text |
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Jund Charm | BRG | Instant | Choose one — • Exile target player's graveyard. • Jund Charm deals 2 damage to each creature. • Put two +1/+1 counters on target creature. |
Planewide Celebration | 5GG | Sorcery | Choose four. You may choose the same mode more than once. • Create a 2/2 Citizen creature token that's all colors. • Return target permanent card from your graveyard to your hand. • Proliferate. • You gain 4 life. |
Misfortune | 1BRG | Sorcery | An opponent chooses one — • You put a +1/+1 counter on each creature you control and gain 4 life. • You put a -1/-1 counter on each creature that player controls and Misfortune deals 4 damage to that player. |
Over the Edge | 1G | Sorcery | Choose one — • Destroy target artifact or enchantment. • Target creature you control explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.) |
You See a Pair of Goblins | 2R | Instant | Choose one — • Charge Them — Creatures you control get +2/+0 until end of turn. • Befriend Them — Create two 1/1 red Goblin creature tokens. |
Trickery Charm | U | Instant | Choose one — • Target creature gains flying until end of turn. • Target creature becomes the creature type of your choice until end of turn. • Look at the top four cards of your library, then put them back in any order. |
Misery Charm | B | Instant | Choose one — • Destroy target Cleric. • Return target Cleric card from your graveyard to your hand. • Target player loses 2 life. |
Choose Your Weapon | 2G | Instant | Choose one — • Two-Weapon Fighting — Double target creature's power and toughness until end of turn. • Archery — This spell deals 5 damage to target creature with flying. |
Your Temple Is Under Attack | 2W | Instant | Choose one — • Pray for Protection — Creatures you control gain indestructible until end of turn. • Strike a Deal — You and target opponent each draw two cards. |
Disciple of the Ring | 3UU | Creature — Human Wizard | {1}, Exile an instant or sorcery card from your graveyard: Choose one — • Counter target noncreature spell unless its controller pays {2}. • Disciple of the Ring gets +1/+1 until end of turn. • Tap target creature. • Untap target creature. 3/4 |