Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Shambling Remains

1BR · Creature — Zombie Horror

Shambling Remains can't block. Unearth {B}{R} ({B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/3

Similar cards

Color identity:
NameManaTypeText
Goblin Goon 3RCreature — Goblin Mutant Goblin Goon can't attack unless you control more creatures than defending player. Goblin Goon can't block unless you control more creatures than attacking player. 6/6
Taunting Elf GCreature — Elf All creatures able to block Taunting Elf do so. 0/1
Mogg Toady 1RCreature — Goblin Mogg Toady can't attack unless you control more creatures than defending player. Mogg Toady can't block unless you control more creatures than attacking player. 2/2
Amrou Seekers 2WCreature — Kithkin Rebel Amrou Seekers can't be blocked except by artifact creatures and/or white creatures. 2/2
Neurok Spy 2UCreature — Human Rogue Neurok Spy can't be blocked as long as defending player controls an artifact. 2/2
General Jarkeld 3WLegendary Creature — Human Soldier {T}: Choose two target blocked attacking creatures. If each of those creatures could be blocked by all creatures that the other is blocked by, each creature that's blocking exactly one of those attacking creatures stops blocking it and is blocking the other attacking creature. Activate only during the declare blockers step. 1/2
Veiling Oddity 3UCreature — Illusion Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) When the last time counter is removed from Veiling Oddity while it's exiled, creatures can't be blocked this turn. 2/3
Time to Reflect WInstant Exile target creature that blocked or was blocked by a Zombie this turn.
Mortipede 3BCreature — Insect {2}{G}: All creatures able to block Mortipede this turn do so. 4/1
Familiar Ground 2GEnchantment Each creature you control can't be blocked by more than one creature.
Page 30