Card Codex

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17 May 2024: Card library updated.

Shameless Charlatan

1U · Legendary Enchantment — Background

Commander creatures you own have "{2}{U}: This creature becomes a copy of another target creature."

Similar cards

Color identity:
NameManaTypeText
Shoving Match 2UInstant Until end of turn, all creatures gain "{T}: Tap target creature."
Scuttling Sliver 2UCreature — Sliver Trilobite Sliver creatures you control have "{2}: Untap this creature." 2/2
Deadeye Navigator 4UUCreature — Spirit Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control." 5/5
Debtor's Pulpit 4WEnchantment — Aura Enchant land Enchanted land has "{T}: Tap target creature."
Evil Twin 2UBCreature — Shapeshifter You may have Evil Twin enter the battlefield as a copy of any creature on the battlefield, except it has "{U}{B}, {T}: Destroy target creature with the same name as this creature." 0/0
Stonewright RCreature — Human Shaman Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Stonewright is paired with another creature, each of those creatures has "{R}: This creature gets +1/+0 until end of turn." 1/1
Resuscitate 1GInstant Until end of turn, creatures you control gain "{1}: Regenerate this creature."
Witches' Eye 1Artifact — Equipment Equipped creature has "{1}, {T}: Scry 1." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) Equip {1}
Telekinetic Sliver 2UUCreature — Sliver All Slivers have "{T}: Tap target permanent." 2/2
Sedge Sliver 2RCreature — Sliver All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp." All Slivers have "{B}: Regenerate this permanent." (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) 2/2
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