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17 May 2024: Card library updated.

Shanid, Sleepers' Scourge

1RWB · Legendary Creature — Human Knight

Menace Other legendary creatures you control have menace. Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life. 2/4

Similar cards

Color identity:
NameManaTypeText
Lead Pipe BArtifact — Clue Equipment Equipped creature gets +2/+0. Whenever equipped creature dies, each opponent loses 1 life. {2}, Sacrifice Lead Pipe: Draw a card. Equip {2}
Transcendence 3WWWEnchantment You don't lose the game for having 0 or less life. When you have 20 or more life, you lose the game. Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)
Bump in the Night BSorcery Target opponent loses 3 life. Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Hideous End 1BBInstant Destroy target nonblack creature. Its controller loses 2 life.
Disciple of Perdition 1BCreature — Human Warlock When Disciple of Perdition dies, choose one. If you have exactly 13 life, you may choose both. • You draw a card and you lose 1 life. • Exile target opponent's graveyard. That player loses 1 life. 1/3
Forsaken Wastes 2BWorld Enchantment Players can't gain life. At the beginning of each player's upkeep, that player loses 1 life. Whenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life.
Cabal Archon 2BCreature — Human Cleric {B}, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life. 2/2
Infectious Inquiry 2BSorcery You draw two cards and you lose 2 life. Each opponent gets a poison counter.
Mardu Shadowspear BCreature — Human Warrior Whenever Mardu Shadowspear attacks, each opponent loses 1 life. Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 1/1
Odious Witch Creature — Human Warlock Whenever Odious Witch attacks, defending player loses 1 life and you gain 1 life. 3/3
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