Card Codex

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17 May 2024: Card library updated.

Shaper Guildmage

U · Creature — Human Wizard

{W}, {T}: Target creature gains first strike until end of turn. {B}, {T}: Target creature gets +1/+0 until end of turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Royal Treatment GInstant Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.)
Amoeboid Changeling 1UCreature — Shapeshifter Changeling (This card is every creature type.) {T}: Target creature gains all creature types until end of turn. {T}: Target creature loses all creature types until end of turn. 1/1
Water Servant 2UUCreature — Elemental {U}: Water Servant gets +1/-1 until end of turn. {U}: Water Servant gets -1/+1 until end of turn. 3/4
Chilling Shade 2BSnow Creature — Shade Flying {S}: Chilling Shade gets +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.) 1/1
Drifting Shade 3BCreature — Shade Flying {B}: Drifting Shade gets +1/+1 until end of turn. 1/1
Nightwing Shade 4BCreature — Shade Flying {1}{B}: Nightwing Shade gets +1/+1 until end of turn. 2/2
Tattered Apparition 3BCreature — Shade Flying {1}{B}: Tattered Apparition gets +1/+1 until end of turn. 2/2
Bant Sureblade G/UWCreature — Human Soldier As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike. 2/1
Blistering Dieflyn 3RCreature — Imp Flying {B/R}: Blistering Dieflyn gets +1/+0 until end of turn. 0/1
Guul Draz Overseer 4BBCreature — Vampire Flying Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead. 3/4
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