Card Codex

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17 May 2024: Card library updated.

Shaper Guildmage

U · Creature — Human Wizard

{W}, {T}: Target creature gains first strike until end of turn. {B}, {T}: Target creature gets +1/+0 until end of turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Osai Vultures 1WCreature — Bird Flying At the beginning of each end step, if a creature died this turn, put a carrion counter on Osai Vultures. Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn. 1/1
Mistcaller UCreature — Merfolk Wizard Sacrifice Mistcaller: Until end of turn, if a nontoken creature would enter the battlefield and it wasn't cast, exile it instead. 1/1
Vanguard's Shield 2Artifact — Equipment Equipped creature gets +0/+3 and can block an additional creature each combat. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
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Prickly Pair 2RCreature — Plant Mercenary When Prickly Pair enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." 2/2
Vadrok, Apex of Thunder URWLegendary Creature — Elemental Dinosaur Cat Mutate {1}{W/U}{R}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying, first strike Whenever this creature mutates, you may cast target noncreature card with mana value 3 or less from your graveyard without paying its mana cost. 3/3
Kami of the Waning Moon 2BCreature — Spirit Flying Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 1/1
Inquisitor Greyfax 1WUBLegendary Creature — Human Inquisitor Vigilance Unquestionable Wisdom — Other creatures you control get +1/+0 and have vigilance. Hunt for Heresy — {1}, {T}: Tap target creature an opponent controls. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 3/3
Kaito's Pursuit 2BSorcery Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Taunting Arbormage 2GCreature — Elf Wizard Kicker {3} (You may pay an additional {3} as you cast this spell.) When Taunting Arbormage enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so. 2/3
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