M:tG card similarity search
G · Enchantment
Whenever a creature you control becomes the target of a spell or ability an opponent controls, you may draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Political Trickery | 2U | Sorcery | Exchange control of target land you control and target land an opponent controls. (This effect lasts indefinitely.) |
Deepmuck Desperado | 2U | Creature — Homarid Mercenary | Whenever you commit a crime, each opponent mills three cards. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 2/4 |
Coveted Peacock | 3UU | Creature — Bird | Flying Whenever Coveted Peacock attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 3/4 |
Colonel Autumn | 1WB | Legendary Creature — Human Soldier | Lifelink Exploit (When this creature enters the battlefield, you may sacrifice a creature.) Other legendary creatures you control have exploit. Whenever a creature you control exploits a creature, put a +1/+1 counter on each creature you control. 2/3 |
Incite Rebellion | 4RR | Sorcery | For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures they control. |
Mindlink Mech | 2U | Artifact — Vehicle | Flying Whenever Mindlink Mech becomes crewed for the first time each turn, until end of turn, Mindlink Mech becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying. Crew 1 4/3 |
Insolence | 2R | Enchantment — Aura | Enchant creature Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller. |
Flumph | 1W | Creature — Jellyfish | Defender, flying Whenever Flumph is dealt damage, you and target opponent each draw a card. 0/4 |
Hag of Noxious Nightmares | 2B | Creature — Hag Warlock | Warlocks you control have menace. 2/2 |
Improbable Alliance | UR | Enchantment | Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying. {4}{U}{R}: Draw a card, then discard a card. |