M:tG card similarity search
1GU · Creature — Merfolk Shaman
{3}{G}: Put a +1/+1 counter on target creature. {2}{U}, Remove a +1/+1 counter from a creature you control: Draw a card. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Stony Strength | G | Instant | Put a +1/+1 counter on target creature you control. Untap that creature. |
Voracious Vacuum | 3 | Host Artifact Creature — Construct | When this creature enters the battlefield, put a +1/+1 counter on target creature. 1/1 |
Anthroplasm | 2UU | Creature — Shapeshifter | Anthroplasm enters the battlefield with two +1/+1 counters on it. {X}, {T}: Remove all +1/+1 counters from Anthroplasm and put X +1/+1 counters on it. 0/0 |
A-Hagra Constrictor | 1B | Creature — Snake | Hagra Constrictor enters the battlefield with two +1/+1 counters on it. Each creature you control with a +1/+1 counter on it has menace. (A creature with menace can't be blocked except by two or more creatures.) 0/0 |
Ghave, Guru of Spores | 2WBG | Legendary Creature — Fungus Shaman | Ghave, Guru of Spores enters the battlefield with five +1/+1 counters on it. {1}, Remove a +1/+1 counter from a creature you control: Create a 1/1 green Saproling creature token. {1}, Sacrifice a creature: Put a +1/+1 counter on target creature. 0/0 |
Jace's Projection | 2UU | Creature — Wizard Illusion | Whenever you draw a card, put a +1/+1 counter on Jace's Projection. {3}{U}: Put a loyalty counter on target Jace planeswalker. 2/2 |
Sphinx of Magosi | 3UUU | Creature — Sphinx | Flying {2}{U}: Draw a card, then put a +1/+1 counter on Sphinx of Magosi. 6/6 |
Spike Breeder | 3G | Creature — Spike | Spike Breeder enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature. {2}, Remove a +1/+1 counter from Spike Breeder: Create a 1/1 green Spike creature token. 0/0 |
Repeat Offender | 1B | Creature — Human Assassin | {2}{B}: If Repeat Offender is suspected, put a +1/+1 counter on it. Otherwise, suspect it. (A suspected creature has menace and can't block.) 2/1 |
Simic Ascendancy | GU | Enchantment | {1}{G}{U}: Put a +1/+1 counter on target creature you control. Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy. At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game. |