Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Shard of Broken Glass

1 · Artifact — Equipment

Equipped creature gets +1/+0. Whenever equipped creature attacks, you may mill two cards. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Similar cards

Color identity:
NameManaTypeText
Aegis of the Legion RWArtifact — Equipment Equipped creature gets +1/+1 and has mentor. (Whenever it attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever equipped creature mentors a creature, put a shield counter on that creature. (If that creature would be dealt damage or destroyed, remove a shield counter from it instead.) Equip {3}
Military Intelligence 1UEnchantment Whenever you attack with two or more creatures, draw a card.
Millstone 2Artifact {2}, {T}: Target player mills two cards.
Acquired Mutation 2REnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, defending player gets two rad counters.
Mace of Disruption 1WArtifact — Equipment Equipped creature gets +0/+2 and has protection from Demons and from Devils. Whenever equipped creature attacks, it perpetually gets +1/+0 if it has the same name as another creature you control or a creature card in your graveyard. Equip {1}
Ronin Warclub 3Artifact — Equipment Equipped creature gets +2/+1. Whenever a creature enters the battlefield under your control, attach Ronin Warclub to that creature. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
Duergar Mine-Captain 2R/WCreature — Dwarf Soldier {1}{R/W}, {Q}: Attacking creatures get +1/+0 until end of turn. ({Q} is the untap symbol.) 2/1
Arm-Mounted Anchor 3Artifact — Equipment Equipped creature gets +2/+2 and has menace. Whenever equipped creature deals combat damage to a player, draw two cards. Then discard two cards unless you discard a Pirate card. Equip {2}. This ability costs {2} less to activate if you have one or fewer cards in hand.
Cutthroat Maneuver 3BInstant Up to two target creatures each get +1/+1 and gain lifelink until end of turn.
Choice of Fortunes 2USorcery Seek two cards. You may shuffle them into your library. If you do, seek two cards. You have no maximum hand size for the rest of the game.
Page 10