Card Codex

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17 May 2024: Card library updated.

Shard of the Void Dragon

4BBB · Creature — C'tan

Flying Spear of the Void Dragon — Whenever Shard of the Void Dragon attacks, each opponent sacrifices a nonland permanent. Matter Absorption — Whenever an artifact is put into a graveyard from the battlefield or is put into exile from the battlefield, put two +1/+1 counters on Shard of the Void Dragon. 7/7

Similar cards

Color identity:
NameManaTypeText
Struggle for Skemfar 3GSorcery Put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Light the Way WInstant Choose one — • Put a +1/+1 counter on target creature or Vehicle. Untap it. • Return target permanent you control to its owner's hand.
Elven Warhounds 3GCreature — Dog Whenever Elven Warhounds becomes blocked by a creature, put that creature on top of its owner's library. 2/2
Sidar Jabari of Zhalfir 1WUBLegendary Creature — Human Knight Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card. Flying, first strike Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield. 4/3
Oversimplify 3GUSorcery Exile all creatures. Each player creates a 0/0 green and blue Fractal creature token and puts a number of +1/+1 counters on it equal to the total power of creatures they controlled that were exiled this way.
Wall of Nets 1WWCreature — Wall Defender (This creature can't attack.) At end of combat, exile all creatures blocked by Wall of Nets. When Wall of Nets leaves the battlefield, return all cards exiled with Wall of Nets to the battlefield under their owners' control. 0/7
Steel Exemplar 5Artifact Creature — Wizard Trample Steel Exemplar enters the battlefield with two +1/+1 counters on it unless two or more colors of mana were spent to cast it. 4/4
Fountain of Cho Land Fountain of Cho enters the battlefield tapped. {T}: Put a storage counter on Fountain of Cho. {T}, Remove any number of storage counters from Fountain of Cho: Add {W} for each storage counter removed this way.
Mercadian Bazaar Land Mercadian Bazaar enters the battlefield tapped. {T}: Put a storage counter on Mercadian Bazaar. {T}, Remove any number of storage counters from Mercadian Bazaar: Add {R} for each storage counter removed this way.
Rushwood Grove Land Rushwood Grove enters the battlefield tapped. {T}: Put a storage counter on Rushwood Grove. {T}, Remove any number of storage counters from Rushwood Grove: Add {G} for each storage counter removed this way.
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