M:tG card similarity search
1GU · Artifact Creature — Human Rogue
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 2/2
Name | Mana | Type | Text |
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Augur il-Vec | 1W | Creature — Human Cleric | Shadow (This creature can block or be blocked by only creatures with shadow.) Sacrifice Augur il-Vec: You gain 4 life. Activate only during your upkeep. 1/3 |
Argivian Archaeologist | 1WW | Creature — Human Artificer | {W}{W}, {T}: Return target artifact card from your graveyard to your hand. 1/1 |
An-Havva Constable | 1GG | Creature — Human | An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield. 2/1+* |
Novice Occultist | 1B | Creature — Human Wizard | When Novice Occultist dies, you draw a card and you lose 1 life. 1/2 |
Victory's Envoy | 3WW | Creature — Human Cleric | At the beginning of your upkeep, put a +1/+1 counter on each other creature you control. 3/3 |
Tajic, Blade of the Legion | 2RW | Legendary Creature — Human Soldier | Indestructible Battalion — Whenever Tajic, Blade of the Legion and at least two other creatures attack, Tajic gets +5/+5 until end of turn. 2/2 |
Seismic Mage | 3R | Creature — Human Spellshaper | {2}{R}, {T}, Discard a card: Destroy target land. 1/1 |
Duskwalker | B | Creature — Human Minion | Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) If Duskwalker was kicked, it enters the battlefield with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.) 1/1 |
Hekma Sentinels | 2U | Creature — Human Cleric | Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn. 2/3 |
Knight of Dusk's Shadow | 1B | Creature — Human Knight | Menace (This creature can't be blocked except by two or more creatures.) Your opponents can't gain life. {1}{B}: Knight of Dusk's Shadow gets +1/+1 until end of turn. 2/2 |