M:tG card similarity search
2R · Enchantment
Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
Name | Mana | Type | Text |
---|---|---|---|
Ruby, Daring Tracker | RG | Legendary Creature — Human Scout | Haste Whenever Ruby, Daring Tracker attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn. {T}: Add {R} or {G}. 1/2 |
Kuldotha Ringleader | 4R | Creature — Giant Berserker | Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Kuldotha Ringleader attacks each combat if able. 4/4 |
Kithkin Shielddare | 1W | Creature — Kithkin Soldier | {W}, {T}: Target blocking creature gets +2/+2 until end of turn. 1/1 |
Giant Badger | 1GG | Creature — Badger | Whenever Giant Badger blocks, it gets +2/+2 until end of turn. 2/2 |
Wake Thrasher | 2U | Creature — Merfolk Soldier | Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn. 1/1 |
Tower Above | 2/G2/G2/G | Sorcery | ({2/G} can be paid with any two mana or with {G}. This card's mana value is 6.) Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.) |
Cagemail | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and can't attack. |
Thran War Machine | 4 | Artifact Creature — Construct | Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Thran War Machine attacks each combat if able. 4/5 |
Labyrinth Raptor | BR | Creature — Nightmare Dinosaur | Menace Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it. {B}{R}: Creatures you control with menace get +1/+0 until end of turn. 2/2 |
Geek Lotus Warrior | Stickers | {TK}{TK} — {2}: This creature gets +2/+0 until end of turn. {TK}{TK}{TK}{TK} — Whenever a creature enters the battlefield under your control, this permanent deals 2 damage to target player. {TK}{TK} — 4/1 {TK}{TK}{TK} — 3/6 |