Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Shared Discovery

U · Sorcery

As an additional cost to cast this spell, tap four untapped creatures you control. Draw three cards.

Similar cards

Color identity:
NameManaTypeText
Feed the Infection 3BSorcery You draw three cards and you lose 3 life. Corrupted — Each opponent who has three or more poison counters loses 3 life.
Jeskai Ascendancy URWEnchantment Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures. Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.
Surgical Metamorph 3UArtifact Creature — Phyrexian Shapeshifter This spell costs {1} less to cast if you weren't the starting player. You may have Surgical Metamorph enter the battlefield as a copy of any permanent on the battlefield, except it's an artifact in addition to its other types. 0/0
Drumbellower 2WCreature — Spirit Flying Untap all creatures you control during each other player's untap step. 2/1
Plant Tadpoles XUUSorcery — Adventure Tap X target creatures. They don't untap during their controllers' next untap steps. (Then exile this card. You may cast the creature later from exile.)
Rage Extractor 4R/PArtifact ({R/P} can be paid with either {R} or 2 life.) Whenever you cast a spell with {P} in its mana cost, Rage Extractor deals damage equal to that spell's mana value to any target.
Catalyst Stone 2Artifact Flashback costs you pay cost up to {2} less. Flashback costs your opponents pay cost {2} more.
Krosan Restorer 2GCreature — Human Druid {T}: Untap target land. Threshold — {T}: Untap up to three target lands. Activate only if seven or more cards are in your graveyard. 1/2
Twinning Glass 4Artifact {1}, {T}: You may cast a spell from your hand without paying its mana cost if it has the same name as a spell that was cast this turn.
Unbreakable Formation 2WInstant Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
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