Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Shared Summons

3GG · Instant

Search your library for up to two creature cards with different names, reveal them, put them into your hand, then shuffle.

Similar cards

Color identity:
NameManaTypeText
Binding Negotiation 1BSorcery Target opponent reveals their hand. You may choose a nonland card from it. If you do, they discard it. Otherwise, you may put a face-up exiled card they own into their graveyard.
Gollum, Scheming Guide 1BLegendary Creature — Halfling Horror Whenever Gollum, Scheming Guide attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn. 2/1
The Everflowing Well 2ULegendary Artifact When The Everflowing Well enters the battlefield, mill two cards, then draw two cards. Descend 8 — At the beginning of your upkeep, if there are eight or more permanent cards in your graveyard, transform The Everflowing Well.
Extract from Darkness 3UBSorcery Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control.
Fire Prophecy 1RInstant Fire Prophecy deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card.
Ego Drain BSorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you don't control a Faerie, exile a card from your hand.
Temporary Truce 1WSorcery Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
Truce 2WInstant Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
Thoughtcutter Agent UBArtifact Creature — Human Rogue {U}{B}, {T}: Target player loses 1 life and reveals their hand. 1/1
Hand of Vecna 3Legendary Artifact — Equipment At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand. Equip—Pay 1 life for each card in your hand. Equip {2}
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