M:tG card similarity search
5U · Enchantment
Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's mana value. Cycling {X}{1}{U} ({X}{1}{U}, Discard this card: Draw a card.) When you cycle Shark Typhoon, create an X/X blue Shark creature token with flying.
Name | Mana | Type | Text |
---|---|---|---|
Sporemound | 3GG | Creature — Fungus | Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Saproling creature token. 3/3 |
Shriek Raptor | 3WW | Creature — Phyrexian Bird | Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 2/3 |
Tine Shrike | 3W | Creature — Phyrexian Bird | Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 2/1 |
Belligerent Regisaur | Creature — Dinosaur | Trample Whenever you cast a spell, Belligerent Regisaur gains indestructible until end of turn. 4/3 | |
Geth, Lord of the Vault | 4BB | Legendary Creature — Phyrexian Zombie | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) {X}{B}: Put target artifact or creature card with mana value X from an opponent's graveyard onto the battlefield under your control tapped. Then that player mills X cards. 5/5 |
Hopeful Vigil | 1W | Enchantment | When Hopeful Vigil enters the battlefield, create a 2/2 white Knight creature token with vigilance. When Hopeful Vigil is put into a graveyard from the battlefield, scry 2. {2}{W}: Sacrifice Hopeful Vigil. |
The Bloodsky Massacre | 1BR | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 2/3 red Demon Berserker creature token with menace. II — Whenever a Berserker attacks this turn, you draw a card and you lose 1 life. III — Add {R} for each Berserker you control. Until end of turn, you don't lose this mana as steps and phases end. |
Miirym, Sentinel Wyrm | 3GUR | Legendary Creature — Dragon Spirit | Flying, ward {2} Whenever another nontoken Dragon enters the battlefield under your control, create a token that's a copy of it, except the token isn't legendary. 6/6 |
Skeleton Crew | 3B | Creature — Skeleton Pirate | Each other creature you control that's a Skeleton or Pirate gets +1/+1. Whenever one or more creature cards leave your graveyard, create a 2/2 black Skeleton Pirate creature token. (This ability triggers only from the battlefield.) {5}{B}: Return Skeleton Crew from your graveyard to the battlefield tapped. 3/3 |
Knightly Valor | 4W | Enchantment — Aura | Enchant creature When Knightly Valor enters the battlefield, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.) Enchanted creature gets +2/+2 and has vigilance. |