M:tG card similarity search
2 · Artifact — Equipment
Equipped creature has first strike. As long as equipped creature is a Human, it gets +1/+1. Equip {1}
Name | Mana | Type | Text |
---|---|---|---|
Aerial Engineer | 2WU | Creature — Human Artificer | As long as you control an artifact, Aerial Engineer gets +2/+0 and has flying. 2/4 |
Blast-Furnace Hellkite | 7RR | Creature — Dragon | Artifact offering (You may cast this spell as though it had flash by sacrificing an artifact and paying the difference in mana costs between this and the sacrificed artifact. Mana cost includes color.) Flying, double strike Creatures attacking your opponents have double strike. 5/5 |
Deadly Wanderings | 3BB | Enchantment | As long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink. |
Norn's Choirmaster | 3WW | Creature — Phyrexian Angel | Flying, first strike Whenever a commander you control enters the battlefield or attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 5/4 |
Priest of Possibility | 1W | Creature — Kor Cleric | When Priest of Possibility enters the battlefield, look at the top seven cards of your library. If a card among them has flying, Priest of Possibility perpetually gains flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Then shuffle. 2/2 |
Talruum Champion | 4R | Creature — Minotaur | First strike Whenever Talruum Champion blocks or becomes blocked by a creature, that creature loses first strike until end of turn. 3/3 |
Concerted Effort | 2WW | Enchantment | At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance. |
Homicidal Seclusion | 4B | Enchantment | As long as you control exactly one creature, that creature gets +3/+1 and has lifelink. |
Ancestors' Aid | 1R | Instant | Target creature gets +2/+0 and gains first strike until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") |
Sudden Breakthrough | 1R | Instant | Target creature gets +2/+0 and gains first strike until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") |