M:tG card similarity search
1BB · Sorcery
Choose one — • Target opponent reveals their hand and discards all colorless nonland cards. • Target opponent reveals their hand and discards all multicolored cards.
Name | Mana | Type | Text |
---|---|---|---|
Talion's Messenger | 2U | Creature — Faerie Noble | Flying Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie you control. 1/3 |
Warp World | 5RRR | Sorcery | Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library. |
Transmogrify | 3R | Sorcery | Exile target creature. That creature's controller reveals cards from the top of their library until they reveal a creature card. That player puts that card onto the battlefield, then shuffles the rest into their library. |
Abyssal Specter | 2BB | Creature — Specter | Flying Whenever Abyssal Specter deals damage to a player, that player discards a card. 2/3 |
Null Brooch | 4 | Artifact | {2}, {T}, Discard your hand: Counter target noncreature spell. |
Seek New Knowledge | 1U | Instant | Seek two nonland cards, then put a card from your hand on the bottom of your library. |
Tariel, Reckoner of Souls | 4RWB | Legendary Creature — Angel | Flying, vigilance {T}: Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control. 4/7 |
Dead Drop | 9B | Sorcery | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Target player sacrifices two creatures. |
River's Rebuke | 4UU | Sorcery | Return all nonland permanents target player controls to their owner's hand. |
Argivian Welcome | WU | Instant | Destroy up to one target creature with power 4 or greater. Choose a nonland card in your hand. It perpetually gains flash. |