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17 May 2024: Card library updated.

Shatter the Sky

2WW · Sorcery

Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.

Similar cards

Color identity:
NameManaTypeText
Mosstodon 4GCreature — Plant Elephant {1}: Target creature with power 5 or greater gains trample until end of turn. 5/3
Kor Line-Slinger 1WCreature — Kor Scout {T}: Tap target creature with power 3 or less. 0/1
Zurgo Bellstriker RLegendary Creature — Orc Warrior Zurgo Bellstriker can't block creatures with power 2 or greater. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 2/2
Stampede Rider 2RCreature — Satyr Trample At the beginning of each combat, if you control a creature with power 4 or greater, Stampede Rider gets +1/+1 until end of turn. 2/3
Complete Disregard 2BInstant Devoid (This card has no color.) Exile target creature with power 3 or less.
Grotesque Demise 2BInstant Exile target creature with power 3 or less.
Reaver Ambush 2BInstant Exile target creature with power 3 or less.
Reverence 2WWEnchantment Creatures with power 2 or less can't attack you.
Arctic Foxes 1WCreature — Fox Arctic Foxes can't be blocked by creatures with power 2 or greater as long as defending player controls a snow land. 1/1
Puncturing Light 1WInstant Destroy target attacking or blocking creature with power 3 or less.
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