M:tG card similarity search
1RR · Creature — Giant Warrior
Kicker {2} Trample, haste If Shatterskull Charger was kicked, it enters the battlefield with a +1/+1 counter on it. At the beginning of your end step, if Shatterskull Charger doesn't have a +1/+1 counter on it, return it to its owner's hand. 4/3
Name | Mana | Type | Text |
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Abzan Battle Priest | 3W | Creature — Human Cleric | Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has lifelink. 3/2 |
Mistmeadow Witch | 1W/U | Creature — Kithkin Wizard | {2}{W}{U}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. 1/1 |
Harvester Troll | 3G | Creature — Troll | When Harvester Troll enters the battlefield, you may sacrifice a creature or land. If you do, put two +1/+1 counters on Harvester Troll. 2/3 |
_____-o-saurus | 4GG | Creature — Alien Dinosaur | Trample When this creature enters the battlefield, you may put a name sticker on it. Put a +1/+1 counter on it for each unique vowel on that sticker. (The vowels are A, E, I, O, U, and Y.) 3/3 |
Vadmir, New Blood | 1B | Legendary Creature — Vampire Rogue | Whenever you commit a crime, put a +1/+1 counter on Vadmir, New Blood. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink. 2/2 |
Bull Elephant | 3G | Creature — Elephant | When Bull Elephant enters the battlefield, sacrifice it unless you return two Forests you control to their owner's hand. 4/4 |
Fearsome Awakening | 4B | Sorcery | Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it. |
Big Play | 1G | Instant | Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it. |
Lonis, Genetics Expert | 1G/UG/U | Legendary Creature — Snake Elf Detective | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on Lonis, investigate that many times. Whenever you sacrifice a Clue, put a +1/+1 counter on another target creature you control. 1/2 |
Charred Graverobber | 2B | Creature — Skeleton Mercenary | When Charred Graverobber enters the battlefield, return target outlaw card from your graveyard to your hand. Escape—{3}{B}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Charred Graverobber escapes with a +1/+1 counter on it. 3/1 |