M:tG card similarity search
4RR · Creature — Minotaur Warrior
This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Haste 5/4
Name | Mana | Type | Text |
---|---|---|---|
Akoum Warrior | 5R | Creature — Minotaur Warrior | Trample 4/5 |
Hulking Bugbear | 1RR | Creature — Goblin | Haste 3/3 |
Pyre Charger | RR | Creature — Elemental Warrior | Haste {R}: Pyre Charger gets +1/+0 until end of turn. 1/1 |
Chainer, Nightmare Adept | 2BR | Legendary Creature — Human Minion | Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn. Whenever a nontoken creature enters the battlefield under your control, if you didn't cast it from your hand, it gains haste until your next turn. 3/2 |
Fleetfoot Dancer | 1RGW | Creature — Elf Druid | Trample, lifelink, haste 4/4 |
Nacatl Savage | 1G | Creature — Cat Warrior | Protection from artifacts 2/1 |
Safehold Duo | 3G/W | Creature — Elf Warrior Shaman | Whenever you cast a green spell, Safehold Duo gets +1/+1 until end of turn. Whenever you cast a white spell, Safehold Duo gains vigilance until end of turn. 2/4 |
Banehound | B | Creature — Nightmare Dog | Lifelink, haste 1/1 |
Ruric Thar, the Unbowed | 4RG | Legendary Creature — Ogre Warrior | Vigilance, reach Ruric Thar, the Unbowed attacks each combat if able. Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player. 6/6 |
Goblin Sky Raider | 2R | Creature — Goblin Warrior | Flying (This creature can't be blocked except by creatures with flying or reach.) 1/2 |