M:tG card similarity search
3RR · Creature — Giant Warrior Ally
Menace (This creature can't be blocked except by two or more creatures.) 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Hordewing Skaab | 4U | Creature — Zombie Horror | Flying Other Zombies you control have flying. Whenever one or more Zombies you control deal combat damage to one or more of your opponents, you may draw cards equal to the number of opponents dealt damage this way. If you do, discard that many cards. 3/3 |
| Behemoth's Herald | G | Creature — Elf Shaman | {2}{G}, {T}, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire, put it onto the battlefield, then shuffle. 1/1 |
| Iona's Blessing | 3W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2, has vigilance, and can block an additional creature each combat. |
| Cataclysmic Gearhulk | 3WW | Artifact Creature — Construct | Vigilance When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. 4/5 |
| Binding Mummy | 1W | Creature — Zombie | Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature. 2/2 |
| Stockpiling Celebrant | 2W | Creature — Dwarf Knight | When Stockpiling Celebrant enters the battlefield, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2. 3/2 |
| Urborg Shambler | 2BB | Creature — Horror | Other black creatures get -1/-1. 4/3 |
| Asha's Favor | 2W | Enchantment — Aura | Enchant creature Enchanted creature has flying, first strike, and vigilance. |
| Selvala, Heart of the Wilds | 1GG | Legendary Creature — Elf Scout | Whenever another creature enters the battlefield, its controller may draw a card if its power is greater than each other creature's power. {G}, {T}: Add X mana in any combination of colors, where X is the greatest power among creatures you control. 2/3 |
| Winter Sky | R | Sorcery | Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card. |