Card Codex

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17 May 2024: Card library updated.

Shatterstorm

2RR · Sorcery

Destroy all artifacts. They can't be regenerated.

Similar cards

Color identity:
NameManaTypeText
Everybody Lives! 1WInstant All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn. Players can't lose life this turn and players can't lose the game or win the game this turn.
Don't Move 3WWSorcery Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it.
Primal Clay 4Artifact Creature — Shapeshifter As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. (A creature with defender can't attack.) */*
Serra Avenger WWCreature — Angel You can't cast this spell during your first, second, or third turns of the game. Flying, vigilance 3/3
Siegebreaker Giant 3RRCreature — Giant Warrior Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) {3}{R}: Target creature can't block this turn. 6/3
Yellow Scarves Cavalry 1RCreature — Human Soldier Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Yellow Scarves Cavalry can't block. 1/1
Yellow Scarves General 3RCreature — Human Soldier Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Yellow Scarves General can't block. 2/2
Screeching Griffin 3WCreature — Griffin Flying {R}: Target creature can't block Screeching Griffin this turn. 2/2
Psychic Paper 2Artifact — Equipment As Psychic Paper becomes attached to a creature, choose a creature card name and a creature type. Equipped creature has ward {1}, it can't be blocked, and its name and creature type are the last chosen name and creature type. Equip {2}
Niall Silvain GGGCreature — Ouphe {G}{G}{G}{G}, {T}: Regenerate target creature. 2/2
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