Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sheltered Valley

· Land

If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield. At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life. {T}: Add {C}.

Similar cards

Color identity:
NameManaTypeText
Faerie Miscreant UCreature — Faerie Rogue Flying When Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card. 1/1
Yule Ooze 2RGCreature — Ooze At the beginning of your upkeep, destroy another nonland permanent chosen at random, then put a number of +1/+1 counters on Yule Ooze equal to that permanent's converted mana cost. {R}{G}, Eat some food: Regenerate Yule Ooze. 1/1
Bane of Hanweir Creature — Werewolf Bane of Hanweir attacks each combat if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir. 5/5
Memorial to War Land Memorial to War enters the battlefield tapped. {T}: Add {R}. {4}{R}, {T}, Sacrifice Memorial to War: Destroy target land.
Piru, the Volatile 2RRWWBBLegendary Creature — Elder Dragon Flying, lifelink At the beginning of your upkeep, sacrifice Piru, the Volatile unless you pay {R}{W}{B}. When Piru dies, it deals 7 damage to each nonlegendary creature. 7/7
Waste Land Land {T}: Add {C}. {T}, Sacrifice Waste Land: Destroy target nonbasic land. That land's controller creates a Wastes token. (It's a land with {T}: Add {C}.)
Wandering Stream 2GSorcery Domain — You gain 2 life for each basic land type among lands you control.
Overlaid Terrain 2GGEnchantment As Overlaid Terrain enters the battlefield, sacrifice all lands you control. Lands you control have "{T}: Add two mana of any one color."
Growth Spiral GUInstant Draw a card. You may put a land card from your hand onto the battlefield.
Solitary Hunter 3GCreature — Human Warrior Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Solitary Hunter. 3/4
Page 134