M:tG card similarity search
· Land
If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield. At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life. {T}: Add {C}.
Name | Mana | Type | Text |
---|---|---|---|
Luxa River Shrine | 3 | Artifact | {1}, {T}: You gain 1 life. Put a brick counter on Luxa River Shrine. {T}: You gain 2 life. Activate only if there are three or more brick counters on Luxa River Shrine. |
Rust Elemental | 4 | Artifact Creature — Elemental | Flying At the beginning of your upkeep, sacrifice an artifact other than Rust Elemental. If you can't, tap Rust Elemental and you lose 4 life. 4/4 |
Anointer Priest | 1W | Creature — Human Cleric | Whenever a creature token enters the battlefield under your control, you gain 1 life. Embalm {3}{W} ({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.) 1/3 |
Shadowborn Apostle | B | Creature — Human Cleric | A deck can have any number of cards named Shadowborn Apostle. {B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle. 1/1 |
Approach of the Second Sun | 6W | Sorcery | If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life. |
Hedron Alignment | 2U | Enchantment | Hexproof At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield. {1}{U}: Scry 1. |
Touch of the Eternal | 5WW | Enchantment | At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number. |
Demonic Taskmaster | 2B | Creature — Demon | Flying At the beginning of your upkeep, sacrifice a creature other than Demonic Taskmaster. 4/3 |
Rejuvenation Chamber | 3 | Artifact | Fading 2 (This artifact enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) {T}: You gain 2 life. |
Stone Haven Medic | 1W | Creature — Kor Cleric | {W}, {T}: You gain 1 life. 1/3 |