Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sheltering Prayers

W · Enchantment

Basic lands each player controls have shroud as long as that player controls three or fewer lands. (They can't be the targets of spells or abilities.)

Similar cards

Color identity:
NameManaTypeText
Rime Dryad GCreature — Dryad Snow forestwalk (This creature can't be blocked as long as defending player controls a snow Forest.) 1/2
Land Aid '04 GGSorcery Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. If you sang a song the whole time you were searching and shuffling, you may untap that land.
Awakening of Vitu-Ghazi 3GGInstant Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land.
Sculptor of Winter 1GSnow Creature — Elf Rogue {T}: Untap target snow land. 2/2
Contaminated Ground 1BEnchantment — Aura Enchant land Enchanted land is a Swamp. Whenever enchanted land becomes tapped, its controller loses 2 life.
Shadow Prophecy 2BInstant Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to two of them into your hand and the rest into your graveyard. You lose 2 life.
Natural Emergence 2RGEnchantment When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand. Lands you control are 2/2 creatures with first strike. They're still lands.
Rasaad, Monk of Selûne 2WLegendary Creature — Human Monk Specialize {5} When Rasaad, Monk of Selûne enters the battlefield, exile target creature an opponent controls until this creature leaves the battlefield. 2/2
The Black Breath 2BSorcery Creatures your opponents control get -1/-1 until end of turn. The Ring tempts you.
Sacred Ground 1WEnchantment Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.
Page 62